

One of the key reasons why I (and of course they) regard Umbra 3 as the right choice is the reduced graphic card load.

Titled “Solving Visibility and Streaming in the The Witcher 3: Wild Hunt with Umbra 3,” the presentation tells exactly why the developer chose Umbra 3. The presentation in question was led by Jasin Bushnaief, lead programmer at Umbra Software and Przemyslaw Czatrowski, the engine programmer at CD Projekt RED. At this year’s GDC, the developer CD Projekt RED was showing off how the game is treading better with Umbra 3, and we got our hands on the video for you. We are all really excited about the culminating installment in the Geralt-saga: The Witcher 3: Wild Hunt, and it seems we have enough reason to be.
